Successfully Added to Cart!

Should I or Shouldn't I? What Would Others Think? Middle & High School Edition

$24.00
- +
Add To Cart

Authors: Dominique Baudry

The Should I or Shouldn’t I? What Would Others Think? ™ game encourages players to think about their own behavior choices and then compare how their perceptions match (or don’t) those of the other players. It revolves around the idea of perspective taking - being able to think about others, their thoughts, feelings, and behaviors, and how this interrelationship plays out in social situations. The game is based on the Social Thinking concepts and vocabulary introduced by Michelle Garcia Winner and outlined in her many books and articles on the topic.

Object of Game

Think about your own thoughts and behaviors and those of others during various situations; match the other players’ responses to score points and win.

About the Game

During the middle and high school years, preteens and teens are being increasingly exposed to both academic and non-academic tasks and situations that require them to use their social thinking. This time of development is uncomfortable and anxiety producing for many as they seek to establish themselves as independent social entities who desire to be included by others, even if they don’t want to admit it.

The Should I or Shouldn’t I? game is designed to give teens a fun and motivating way to improve their social sense, practice taking the perspectives of others, and discuss relevant teen issues in a nonjudgmental setting. Questions posed on the Prompt and Challenge cards address a wide variety of teenage-related situations: interacting at home, at school, at a friend’s home, the mall, the grocery store, at a party or the library, at the movies or on a date.

While the Should I or Shouldn’t I? game can be a tremendous help to individuals with social learning challenges it also encourages greater self-awareness of social expectations and related social skills for any middle/high school player.


Contents

  • Game Instructions
  • Prompt Card Deck with 100 cards
  • Challenge Card Deck with 50 cards
  • 6 sets of Voting Cards (numbers 1-5 in each set)
  • 6 copies of the Should I or Shouldn’t I? Behavior Scale
  • Teaching Guide

 

Ages

  • Game questions, events, and scenarios are geared toward individuals ages 12-18
  • 1 to 6 players
  • An adult facilitator (parent, educator, therapist, or other engaged adult) who guides the game and is also one of the players

 

Therapeutic Uses

The Should I or Shouldn’t I? game is best suited for higher functioning individuals with at least emerging perspective taking abilities. It requires players to use perspective taking on two levels. First, they must think about the situation posed on the Prompt card and then think about their own response and how it will be perceived by others. Second, players will also compare their responses to those of the other players to learn if their own social thinking and related response aligns with what others in the group agree would be an expected response.

 

The game can be played across various settings: within a clinical setting as a therapeutic tool, in a regular education classroom to discuss different perspectives, within social learning groups to practice skills, and at home with parents and teens. When using the game as a teaching tool it is recommended that the facilitator have an understanding of, at minimum, social learning concepts such as theory of mind, perspective taking, pragmatics, central coherence, and behavior management strategies.

 

To gain maximum benefit from the game, the facilitator should have a working knowledge of the Social Thinking framework, the levels of the social mind as described in the Social Thinking-Social Communication Profile™, and basic Social Thinking Vocabulary terms.

 

The Should I or Shouldn't I Behavior Scale

A basic component of the game is the Should I or Shouldn’t I? Behavior Scale, a tool that further extends to players a common language to think about social behaviors and how they are perceived by others. The behavior scale included in this Middle/High School edition has a five point format and was inspired by the work of Kari Dunn Buron and Mitzi Curtis and their book, The Incredible 5 Point Scale (2003).

5 Behaviors that are against the rules

4 Behaviors that make others feel annoyed

3 Behaviors that make others have weird thoughts

2 Behaviors that are fine or okay

1 Behaviors that make others have good thoughts

 

 

 

 

 

 

 

 

 

Product Details

  • Profession

    Behaviorist, Mental Health (counselor, social worker, psych), Occupational Therapist (and PT), Parent, Speech Language Pathologist, Teacher (Sp.Ed. and Gen.Ed.)
  • Age

    High School, Middle School, Transition to Adult
  • Diagnostic Label

    Attention Issues (ADD/ADHD), Anxiety, Asperger's Syndrome, Autism Spectrum Disorders, Language or Learning Disability, Nonverbal Learning Disability, Social Communication Disorder, Traumatic Brain Injury, No Diagnosis, Other
  • Social Thinking & Social Skills

    Concepts & Frameworks, PBIS/RTI, Self Regulation, Social Responsibility & Executive Functioning, Social Emotional & Mental Health, Social Problem Solving, Social Skill Strategies
  • Publishing Info

  • Published: 2012
  • Publisher: Think Social Publishing, Inc.
  • Format: Game
  • ISBN: 9780970132079

Join The Social Thinking Community

Stay Connected

Here at Social Thinking we are dedicated to providing practical strategies to expand the social learning process. Thank you for joining our community and making a difference.

I'm Interested in

  • All
  • Social Academic Connection & Goal Writing
  • Levels of the Social Mind & Treatment
  • Links to Common Core, State Standards & PBIS/RTI
  • The Heart of Social Thinking: Core Concepts, Frameworks & Vocabulary
  • Assessment Issues
  • Social Emotional & Mental Health
  • Social Skill Strategies Across the Ages & Related Treatment Options
  • Social Problem Solving & Cognitive Behavior Therapy
  • Self Regulation, Superflex & Executive Functioning
  • Transition to Adulthood, Adults & the Work World

Thanks for Joining Social Thinking Community!

Being part of the Social Thinking Community means you are now connected to the latest research and thought provoking articles from your team at Social Thinking.

Join The Social Thinking Community

Stay Connected

If you enjoyed this article, get email updates and stay connected

Join The Social Thinking Community

On a Personal Note

Tell us a little bit about your interests

I'm Interested in

  • All
  • Social Academic Connection & Goal Writing
  • Levels of the Social Mind & Treatment
  • Links to Common Core, State Standards & PBIS/RTI
  • The Heart of Social Thinking: Core Concepts, Frameworks & Vocabulary
  • Assessment Issues
  • Social Emotional & Mental Health
  • Social Skill Strategies Across the Ages & Related Treatment Options
  • Social Problem Solving & Cognitive Behavior Therapy
  • Self Regulation, Superflex & Executive Functioning
  • Transition to Adulthood, Adults & the Work World

Join The Social Thinking Community

Thank you for joining the Social Thinking Community!

If you believe in the work we are doing, please help build our community so we can expand social awareness and break through social cognitive challenges.

Together we can revolutionize the social code.